![]() ![]() #Normal Mode - Spawn Settings - Adjust item spawn rate and the total spawn amount - Specific adjustments for ammunition, weapons, attachments, consumables, equipment, etc. # Normal Mode - Rule Settings - Down but not out settings - Revive time limit for downed teammates - Damage settings for downed players - Friendly fire damage settings - Blue zone circle speed settings - Specific adjustments for the blue circle (speed, location, display, etc.) - Red zone on/off settings - Red zone start time, end time and warning times - Care package frequency settings - Flare gun settings - Observer settings and killer spectating # Normal Mode - Basic Settings - Enter a session name - Set the custom match to public or private - Select the server region - Game presets (currently not available but will be updated in the future) - Select map - Select perspective - Adjust player amount - Adjust amount of players per team - Select weather conditions ![]() 1: Creating matches 1-1 : Normal Mode a : Basic Settings b : Rule Settings c : Spawn Settings # Create Match - Normal Mode - Set your custom match to Public or Private - You can select the basic preset option - The server will default to the current region Passive: After a friendly Fire ability damages and kills an enemy, deal 3 damage to all enemies. ![]() Passive: Fireball now hits both neighbors. Passive: Fireball now hits a random neighbor. There are no special requirements to creating a custom match but a minimum of 8 players are required to start a game. Your Fire abilities are (1) Speed faster next turn. Custom matches can be created by going to Play -> Custom Match. ![]()
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